Weight Handling

Weight Handling
Effect The weapon feels lighter in the hand.
Type Passive

Weight Handling is a Passive Weapon Ability in HellpointWeight Handling allows you to feel the weapon lighter in the hand. Weight Handling is part of one of the experience threshold unlock of most weapons of the game (check the list below). Once you reach each experience threshold, Weight Handling will be unlocked. You can earn Weapon Experience by defeating enemies while using the desired Weapon.

 

Weight Handling Effect:

  • -2 to -3 to weight. Minimum weight is 1

 

How to unlock Weight Handling

  • Weight Handling is part of one of the experience threshold unlock of various weapons of the game (check the list below).
  • Once you reach each experience threshold, Weight Handling will be unlocked.
  • You can earn Weapon Experience by defeating enemies while using the desired Weapon

 

 

Weapons that can use Weight Handling

Weight Handling Notes and Tips

  • Notes & Tips goes here...
  • ?? 

 

Weapon Abilities
Archon Blast  ♦  Backstab  ♦  Berserker  ♦  Berserker (Lost Hatchet)  ♦  Berserker (Prying Tool)  ♦  Black Nova  ♦  Blast  ♦  Blast (Daemon Cannon)  ♦  Blinding Light  ♦  Bone Toss  ♦  Celestial Lobtailing  ♦  Clean Blast  ♦  Cognition Handling  ♦  Cognition Influx  ♦  Column Mastery  ♦  Conductor Effect  ♦  Damage Handling  ♦  Damage Influx  ♦  Deadly Whirl  ♦  Defense Handling  ♦  Energy Influx  ♦  Entropic Beacon (Energy)  ♦  Entropic Beacon (Entropy)  ♦  Entropic Blast  ♦  Entropic Cluster  ♦  Entropic Grenade Launcher  ♦  Entropic Shell  ♦  Espadon's Will  ♦  Fervent Nova (Induction)  ♦  Finger Shot  ♦  Flamer (Induction)  ♦  Flamer (Radation)  ♦  Flaying Whirl  ♦  Foresight Handling  ♦  Foresight Influx  ♦  Fury  ♦  Glaive Potential  ♦  Gush  ♦  Health Influx  ♦  Hell Below  ♦  Homing Salvo  ♦  Homing Salvo (Entropy)  ♦  Ignition  ♦  In Flames  ♦  Induction Beacon  ♦  Induction Blast  ♦  Induction Cluster  ♦  Judgement Strike  ♦  Leech Influx  ♦  Light Blast  ♦  Light Cluster  ♦  Light Grenade Launcher  ♦  Light Orb (Energy)  ♦  Light Shell  ♦  Light Striker Mastery  ♦  Moon Projectile  ♦  Occult Steal  ♦  Occult Steal (Entropy)  ♦  Orbit  ♦  Orbit (Entropy)  ♦  Orbit (flame)  ♦  Origin Nova (Energy)  ♦  Pierce Dash  ♦  Pipe Mastery  ♦  Proximity Mine  ♦  Proximity Mine (Induction)  ♦  Prying Tool Throw  ♦  Radioactive Gush  ♦  Radioactive Stake  ♦  Reduced Stamina Cost  ♦  Reflex Handling  ♦  Reflex Influx  ♦  Saber Potencial  ♦  Saber Throw  ♦  Shard Mastery  ♦  Shredding Leap  ♦  Singularity  ♦  Solar Orb (Induction)  ♦  Spear Rain  ♦  Spear Throw  ♦  Spear Throw (Winged Halberd)  ♦  Spin Dodge  ♦  Stake Launcher  ♦  Stamina Handling  ♦  Stamina Influx  ♦  Stamina Regen Influx  ♦  Strength Handling  ♦  Strength Influx  ♦  Surface Entropic Damage  ♦  Surface Light Damage  ♦  Swift Scape  ♦  Tenacity Handling  ♦  Thespian Hook Mastery  ♦  Thespian Mace Mastery  ♦  Thespian Punch  ♦  Three Projectiles (Entropy)  ♦  Tool Infusion  ♦  Tool Infusion (Entropy)  ♦  Triple Expulsion  ♦  Triple Expulsion (flame)  ♦  Upgrade Stamina  ♦  Upgrade Tenancy Damage  ♦  Victim's Poker Mastery  ♦  Void Sphere  ♦  Void Strike  ♦  Warhead (Induction)  ♦  Warhead (Radiation)  ♦  Way of Flames  ♦  Way of Light  ♦  Way of Nihil  ♦  Weapon Connection  ♦  Weapon Throw

 




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    • Anonymous

      So it "allows you to feel the weapon lighter in the hand".
      Really? So my CONTROLLER is lighter when I swing it?
      If you have nothing to say just state "I don't know". It's OK, at least does no make you look stupid.

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