Shields for Hellpoint are more than just a wall between you and the enemy, the player is presented with a wide variety of shield styles to choose from, allowing them the freedom to integrate their shield into their own personal playstyle. With offensive applications in addition to the obvious defensive applications, shield strategy can easily become far deeper than simply blocking damage. enemy

Shields use the offhand slot, same as the firearms, so you can equip only one type at a time.

 

Shields In Hellpoint

* You can click on the table's heading to sort the list alphabetically.
* You can see the Stats Page to learn more about Stats and Attributes.

Name

Strength Reflex cognition_attribute_icon_hellpoint_wiki_guide_64px Foresight stability_shield_icon_hellpoint_wiki_guide_64px deflect_icon_hellpoint_wiki_guide_64px stamina_regen_icon_hellpoint_wiki_guide_64px weight_stat_icon_hellpoint_wiki_guide_64px physical_icon_hellpoint_wiki_guide_64px energy_icon_hellpoint_wiki_guide_64px nihl_icon_hellpoint_wiki_guide_64px induction_icon_hellpoint_wiki_guide_64px entropy_icon_hellpoint_wiki_guide_64px radiation_icon_hellpoint_wiki_guide_64px

scrap_shield_hellpoint_wiki_guide_220px
Scrap Shield

00

00

00

00

00

00

00

00

30 1500 60 01 75% 60% 50% 70% 60% 50%

decrepit_warrior_shield__hellpoint_wiki_guide_220px
Decrepit Warrior Shield

04

00

02

00

00

00

00

00

35 2500 60 4 90% 80% 70% 55% 90% 75%

disciple_shield_hellpoint_wiki_guide_220px
Disciple Shield

00

00

00

00

00

00

00

00

30 1500 60 2 65% 100% 70% 95% 70% 70%

scrapped_heat_shield_hellpoint_wiki_guide_220px
Scrapped Heat Shield

08

00

00

00

00

00

00

00

50 3500 40 11 %100 75% %70 %70 %70 %70

old_heat_shield_armor_hellpoint_wiki_guide_75px
Old Heat Shield

10

00

00

00

04

00

00

00

50 3500 40 10 100% 75% 75% 80% 80% 80%

artillery_shield_armor_hellpoint_wiki_guide_75px
Artillery Shield

18

00

00

00

00

00

00

00

60 3500 40 18 100% 100% 65% 95% 75% 50%

dark_disciple_shield_hellpoint_wiki_guide_75px
Dark Disciple Shield

00

00

00

00

00

00

14

00

30

1500 60 02 85% 100% 75% 100% 100% 80%

victim's_shield_hellpoint_wiki_guide_75px
Victim's Shield

03

00

00

00

00

00

00

00

40

2500 50 05 90% 75% 40% 80% 65% 80%

archon_shield_hellpoint_wiki_guide_75px
Archon Shield

06

00

06

00

00

00

06

00

50

3500 40 14 100% 60% 85% 80% 80% 80%

cross_shield_hellpoint_wiki_guide_75px
Sentinel Cross

06

00

00

00

00

00

00

00

40

2500 50 06 90% 85% 90% 75% 55% 70%

torture_board_shield_hellpoint_wiki_guide_75px

Torture Board

10

00

00

00

00

00

02

00

45

3500 50 08 90% 70% 90% 75% 80% 80%

sohn_bulwark_shield_hellpoint_wiki_guide_75px
Sohn Bulwark

00

00

05

00

00

00

00

00

40

2500 50 04 90% 80% 60% 70% 75% 90%

restored_warrior_shield_hellpoint_wiki_guide_75px
Restored Warrior Shield

00

00

00

00

00

00

00

00

2500 35 60 04 90% 80% 75% 65% 100% 75%

restored_heat_shield_hellpoint_wiki_guide_75px
Restored Heat Shield

10

00

00

00

04

00

00

00

50 3500 40 9 100% 75% 75% 80% 80% 80%

 




Join the page discussion Tired of anon posting? Register!

    • Anonymous

      12 Sep 2020 22:17  

      TL;DR

      There is a "Parry" system in game, just raise your shield at the right time.


      It should be mentioned that you can Stagger enemies by timing your block. It throws enemies, even the biggest, off guard, allowing for a 2 to 4 second window, depending on enemy, to attack unimpeaded.

      The timing seems to be connected to the enemies attack animation, or rather the active frames of the attack. As soon the animation switches over to active frames, no matter how long it takes to hit you, if you put up your shield the moment they start, you'll throw the enemie off balance. The only attacks I can't seem to "parry" are special attacks.

      An Example is the Magma Demons Scythe Sweep. It has an extremely slow Wind Up animation and a very long winded Active Frame animation to test this. Just run to ihe demons Left (right from your perspective) when the Scythe hits the ground. Thats when the active frames start. Raise your shield and run to the demons left (right from your perspective). It takes about a second to hit you with your shield raised and still gets the Stagger.

      • Anonymous

        08 Aug 2020 04:24  

        http://prntscr.com/tv8tnn
        Restored Warrior Shield-05 03 00 00-35 2500 60 4-90% 80% 75% 65% 100% 75%
        00 00 00 00

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