Marine Rifle

Type Firearms
strength Reflex Cognition Foresight
00 00 08 00
00 00 70 00
Rate 02 Range 15000
Energy Cost 05 Weight 00
Physical 00 Induction 00
Energy 17 Entropy 00
Nihl 00 Radiation 00

Marine Rifle is a Firearms in HellpointName is used to deal damage to Enemies and Bosses from a distance. Firearms have different attack values and unique abilities making them more or less effective depending on the enemy or situation. is a ranged weapon characterized for its high fire rate and precise shots having both long and short ranged attacks in form of single quick low damage shots or high damage grenades.


An artisanal modification of a standard railgun transformed to look like a very ancient military rifle. The work of a sophisticated collector.

Where to find Marine Rifle

Marine Rifle Abilities

  1. light_shell_hellpoint_wiki_guide_75pxLight Shell: Standard light Projectile.
  2. strenght_handling_weapons_abilities_icon__hellpoint_wiki_guide_64pxStrength Influx: Increased Strength capabilities.
  3. damge_infux_weapons_abilities_icon__hellpoint_wiki_guide_64pxWeight Handling: The weapon feels lighter in the hand.
  4. light_grenade_launcher_weapons_hellpoint_wiki_guideLight Grenade Launcher: Launches a time-detonated grenade at a low trajectory that can bounce off surfaces, if it hits an enemy, and they don't block, it will explode. It can take out tightly packed enemies.
  5. health_influx_icon_hellpoint_wiki_guide_64pxHealth Influx: 5% bonus to max health.
  6. surface_light_damage_weapons_abilities_hellpoint_wiki_guide_75pxSurface Light Damage: Creates a harmful zone of light damage.

Marine Rifle Notes and Tips

  • Weight is likely bugged right now as the rifle weights zero even before unlocking the Weight Handling ability.




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    • Anonymous

      This is basically just an easter egg and nothing more. Yes it has 0 weight whereas the railgun weighs 4 and does 2 more base light damage than the railgun. However the railgun can unlock energy influx which is always good to have pluse you get weight handling with that weapon anyway. You get it on this one too which is pointless though and with energy influx missing the railgun is just better.

      That said..."MARINES WE ARE LEAVING!"

      • Anonymous

        Half the stats in this wiki are bunk, so I ask: is this actually a straight upgrade from the regular railgun, as the stats imply?

        • Anonymous

          V - 5% bonus to max health.
          VI - Surface Light Damage (Creates a harmful zone of light damage.)

          "Surface Light Damage" tested on "Small Candle-Carrier" (orb monks) in Grand Gallery with 8 Cognition:
          Standard shot - 14~
          Surface Light Damage - 8-24 on explosion impact, 1-2(maybe 3) DPS on AOE fire.
          NOTE: It seems bugged as the AOE has a fire in the middle that deals the low DPS but also a large pulse that it regularly emits that does nothing.

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