Light Shell

Light Shell
Effect Standard light Projectile
Weapon Type Firearm Ability
Type Active

Light Shell is an Active Firearm Ability in HellpointLight Shell provides: Standard light Projectile. Light Shell is the 1st unlock of the Railgun and the Marine Rifle. Once you reach the 1st experience threshold, Light Shell will be unlocked. You can earn Weapon Experience by defeating enemies while using the desired Weapon.

 

Light Shell Effect:

  • Standard light Projectile

 

How to unlock Light Shell

  • Light Shell is the 1st unlock of the Railgun and the Marine Rifle
  • Once you reach the 1st experience threshold, Light Shell will be unlocked.
  • You can earn Weapon Experience by defeating enemies while using the desired Weapon

 

Weapons that can use Light Shell

 

Light Shell Notes and Tips

  • Notes & Tips goes here...
  • ?? 

 

Weapon Abilities
Archon Blast  ♦  Backstab  ♦  Berserker  ♦  Berserker (Lost Hatchet)  ♦  Berserker (Prying Tool)  ♦  Black Nova  ♦  Blast  ♦  Blast (Daemon Cannon)  ♦  Bone Toss  ♦  Celestial Lobtailing  ♦  Clean Blast  ♦  Cognition Handling  ♦  Cognition Influx  ♦  Column Mastery  ♦  Conductor Effect  ♦  Damage Handling  ♦  Damage Influx  ♦  Deadly Whirl  ♦  Defense Handling  ♦  Energy Influx  ♦  Entropic Beacon (Energy)  ♦  Entropic Beacon (Entropy)  ♦  Entropic Blast  ♦  Entropic Cluster  ♦  Entropic Grenade Launcher  ♦  Entropic Shell  ♦  Espadon's Will  ♦  Fervent Nova (Induction)  ♦  Finger Shot  ♦  Flamer (Induction)  ♦  Flamer (Radation)  ♦  Flaying Whirl  ♦  Foresight Handling  ♦  Foresight Influx  ♦  Fury  ♦  Glaive Potential  ♦  Gush  ♦  Health Influx  ♦  Hell Below  ♦  Homing Salvo  ♦  Homing Salvo (Entropy)  ♦  Ignition  ♦  In Flames  ♦  Induction Beacon  ♦  Induction Blast  ♦  Induction Cluster  ♦  Judgement Strike  ♦  Leech Influx  ♦  Light Blast  ♦  Light Cluster  ♦  Light Grenade Launcher  ♦  Light Orb (Energy)  ♦  Light Striker Mastery  ♦  Occult Steal  ♦  Occult Steal (Entropy)  ♦  Orbit  ♦  Orbit (Entropy)  ♦  Orbit (flame)  ♦  Origin Nova (Energy)  ♦  Pierce Dash  ♦  Pipe Mastery  ♦  Proximity Mine  ♦  Proximity Mine (Induction)  ♦  Prying Tool Throw  ♦  Radioactive Gush  ♦  Radioactive Stake  ♦  Reduced Stamina Cost  ♦  Reflex Handling  ♦  Reflex Influx  ♦  Saber Potencial  ♦  Saber Throw  ♦  Shard Mastery  ♦  Shredding Leap  ♦  Singularity  ♦  Solar Orb (Induction)  ♦  Spear Rain  ♦  Spear Throw  ♦  Spear Throw (Winged Halberd)  ♦  Spin Dodge  ♦  Stake Launcher  ♦  Stamina Handling  ♦  Stamina Influx  ♦  Stamina Regen Influx  ♦  Strength Handling  ♦  Strength Influx  ♦  Surface Entropic Damage  ♦  Surface Light Damage  ♦  Swift Scape  ♦  Tenacity Handling  ♦  Thespian Hook Mastery  ♦  Thespian Mace Mastery  ♦  Thespian Punch  ♦  Three Projectiles (Entropy)  ♦  Tool Infusion  ♦  Tool Infusion (Entropy)  ♦  Triple Expulsion  ♦  Triple Expulsion (flame)  ♦  Upgrade Stamina  ♦  Upgrade Tenancy Damage  ♦  Victim's Poker Mastery  ♦  Void Sphere  ♦  Void Strike  ♦  Warhead (Induction)  ♦  Warhead (Radiation)  ♦  Way of Flames  ♦  Way of Light  ♦  Way of Nihil  ♦  Weapon Connection  ♦  Weapon Throw  ♦  Weight Handling

 




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