Weapon Abilities for Hellpoint refers to special effects that each weapon can unlock. All weapons have abilities that can be unlocked by using the Weapon to defeat Enemies.
Each Weapon has its own unique abilities but some of them are shared between more than one weapon.
To use a Weapon ability you will first have to select it. For main hand weapons, press and hold "C" and press 1, 2 or 3 to select the weapon Ability. Once you have the Weapon ability selected press "Q" to activate it. For off-hand weapons press and hold "Z" to select the power and then presss "Left Alt" to use the ability. Keep in mind that each Ability has its own energy consumption, and you won't be able to activate the ability if you don't have enough Energy Points available.
Weapon Abilities
Active Abilities
Passive Abilities
Active Abilities

Glaive Potential
Increase reach and power of weapon.

Pierce Dash
A long range piercing dash attack.

Singularity
Creates a controlled singularity.

Deadly Whirl
Devastating circular attack.

Tool Infusion
Increases the reach and the power of the weapon.

Occult Seal
A powerful forbidden deflagration.

Warhead (Radiation)
Devastating plasma blast.

Blast
A short-range, wide-spread burst.

Warhead (Induction)
Devastating plasma blast

Solar Orb (Induction)
A stellar experiment is manifested.

Light Orb (Energy)
A spark from the source.

Entropic Blast
Fire a short-range Entropic blast.

Occult Seal (Entropy)
A powerful forbidden deflagration.

Tool Infusion (Entropy)
Increases the reach and the power of the weapon.

Judgement Strike
Strike the ground causing a big AOE attack dealing massive damage and sending enemies flying

Flaying Whirl
Devastating circular attac

Thespian Punch
An almighty haymaker.

Finger Shot
Will crucify enemies on the wall.

Prying Tool Throw
A powerful astral prying tool throw.

Berserker (Prying Tool)
A fast flurry of devastating attacks.

In Flames
Engulfed in fire below.

Hell Below
Suffering reaching out to the living.

Backstab
A fatal strike against the unwary.

Weapon Throw
The ability to throw your weapon.

Column Mastery
Increases damage with the weapon.

Ignition
Turns on the weapon's torch.

Clean Blast
A massive blast that will purge any parasite.

Berserker (Lost Hatchet)
A fast flurry of devastating attacks.

Espadon's Will
A deadly attack combo.

Void Strike
Strike at a distance through a portal.

Axe Throw
A powerfull astral axe throw.

Berserker
A fast flurry of devastating attacks.

Pipe Mastery
More Damage with the weapon

Swift Scape
Lethal dodging method.

Fury
A berserk attack against unfortunate victims.

Saber Throw
Project an echo of the weapon.

Shredding Leap
Devastating spin attack.

Light Cluster
Hurls a handful of Light explosives.

Shard Mastery
Increases damage with the weapon.

Spin Dodge
Lethal dodging method.

Saber Potencial
Increases the reach and power of the weapon.

Thespian Hook Mastery
Increases weapon damage.

Thespian Mace Mastery
Increases weapon damage.

Victim's Poker Mastery
Increases weapon damage.

Bone Toss
Throw sharpened bones.

Celestial Lobtailing
They are always watching over us.

Spear Throw
The ability to throw your weapon.

Archon Blast
Darkness is manifested.

Entropic Beacon (Energy)
Fires continuous ray of Energy

Radioactive Stake
Fire a single radioactive rod.

Radioactive Gush
A flood of sickly radioactive liquid.

Warhead (Induction)
Devastating plasma blast

Flamer (Induction)
Cleasing flame.
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Proximity Mine (Induction)
The battleground, a mine field.

Warhead (Radiation)
Devastating plasma blast

Proximity Mine
The battleground, a mine field.

Flamer (Radation)
Cleasing flame.

Entropic Shell
Standard Entropic projectile.

Entropic Grenade Launcher
Launches a time-detonated Entropic grenade.

Surface Entropic Damage
Creates a harmul zone of Entropic damage.
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Solar Orb (Induction)
A stellar experiment is manifested.
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Fervent Nova (Induction)
A star flares outward.

Way of Flames
A corridor of fire.

Light Blast
Fires a short-range light blast.
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Origin Nova (Energy)
An outburst of creation.

Way of Light
White Corridor.

Entropic Blast
Fire a short-range Entropic blast.

Entropic Cluster
Hurls a handful of Entropic explosives.

Entropic Beacon (Entropy)
Fires continuous ray of Entropy.

Light Shell
Standard light Projectile

Light Grenade Launcher
Launches a time-detonated grenade at a low trajectory.
Light Striker Mastery
More damage with the weapon.

Surface Light Damage
Creates a harmful zone of Light damage.

Spear Throw
The ability to throw your weapon.

Spear Rain
A deadly shower of blades.

Blast
A short-range, wide-spread burst.

Stake Launcher
Fires a single heavy stake.

Gush
A flood of liquid.

Void Sphere
Large ball of energy fired towards the target

Black Nova
An entropic maelstrom engulfs your foes

Way of Nihil
A corridor of darkness.

Induction Blast
Fires a short-range induction blast.

Induction Cluster
Hurls a handful of induction explosives.

Induction Beacon
Fires a continuous induction ray.

Triple Expulsion
Fires three projectiles.

Orbit
Projects whirling bodies.

Homing Salvo
A volley of mind-controlled projectiles.

Three Projectiles
Fires three projectiles that deal entropy damage.

Orbit
Protective whirling bodies.

Homing Salvo (Entropy)
A volley of mind-controlled projectiles.

Triple Expulsion (Flame)
Fires three projectiles.

Orbit (Flame)
Protective whirling bodies.

Homing Salvo (Flame)
A volley of mind-controlled projectiles.
Passive Abilities

Energy Influx
15% bonus to max. Energy.

Strength Handling
Increases Strength capabilities.

Weapon Connection
The weapon is less prone to be deflected by shields.

Tenacity Handling
Improved ability to stagger enemies.

Reflex Handling
Increases Reflex capabilities.

Defense Handling
Increases defense capabilities.

Stamina Regen Influx
+6% Bonus to Stamina Regen.

Damage Handling
Better able to mitigate damage.

Foresight Handling
Better able to use Foresight.

Health Influx
6% bonus to max. Health

Leech Influx
More energy is drawn from blood.

Weight Handling
The weapon feels lighter in the hand.

Damage Influx
Improved fighting skills deal more damage.

Upgrade Tenancy Damage
Increased Tenacity damage.

Cognition Handling
Increases Cognition capabilities.

Upgrade Stamina
+5% Bonus to Max. Stamina.

Foresight Influx
Bonus to Foresight.

Reflex Influx
Increased Reflex capabilities.

Stamina Influx
10% bonus to max. stamina.

Strength Influx
Increases Strength capabilities.

Reduced Stamina Cost
-5% Stamina consumed when attacking.

Cognition Influx
Increase Cognition capabilities