Reflex Handling

Reflex Handling
Effect Increases Reflex capabilities.
Weapon Type Melee Weapon Ability
Type Passive

Reflex Handling is a passive Melee Weapon Ability in HellpointReflex Handling allows you to increase Reflex capabilities. Reflex Handling is the 6th unlock of the Lost Hatchet, and the Prying Tool weapon. Also Reflex Handling is the 2nd unlock of the Shredding Saber, the 5th of the Officer Glaive, and the 3rd of the Nemundis Oculus. Once you reach each experience threshold, Reflex Handling will be unlocked. You can earn Weapon Experience by defeating enemies while using the desired Weapon.

 

Reflex Handling Effect:

  • Increases Reflex capabilities.

  

How to unlock Reflex Handling

  • Once you reach each experience threshold, Reflex Handling will be unlocked.
  • You can earn Weapon Experience by defeating enemies while using the desired Weapon

 

Weapon
Experience threshold Number
5th
6th
3rd
2nd

 

 

 

Weapons that can use Reflex Handling

 

Reflex Handling Notes and Tips

  • Notes & Tips goes here...
  • ?? 

 

Weapon Abilities
Archon Blast  ♦  Backstab  ♦  Berserker  ♦  Berserker (Lost Hatchet)  ♦  Berserker (Prying Tool)  ♦  Black Nova  ♦  Blast  ♦  Blast (Daemon Cannon)  ♦  Blinding Light  ♦  Bone Toss  ♦  Celestial Lobtailing  ♦  Clean Blast  ♦  Cognition Handling  ♦  Cognition Influx  ♦  Column Mastery  ♦  Conductor Effect  ♦  Damage Handling  ♦  Damage Influx  ♦  Deadly Whirl  ♦  Defense Handling  ♦  Energy Influx  ♦  Entropic Beacon (Energy)  ♦  Entropic Beacon (Entropy)  ♦  Entropic Blast  ♦  Entropic Cluster  ♦  Entropic Grenade Launcher  ♦  Entropic Shell  ♦  Espadon's Will  ♦  Fervent Nova (Induction)  ♦  Finger Shot  ♦  Flamer (Induction)  ♦  Flamer (Radation)  ♦  Flaying Whirl  ♦  Foresight Handling  ♦  Foresight Influx  ♦  Fury  ♦  Glaive Potential  ♦  Gush  ♦  Health Influx  ♦  Hell Below  ♦  Homing Salvo  ♦  Homing Salvo (Entropy)  ♦  Ignition  ♦  In Flames  ♦  Induction Beacon  ♦  Induction Blast  ♦  Induction Cluster  ♦  Judgement Strike  ♦  Leech Influx  ♦  Light Blast  ♦  Light Cluster  ♦  Light Grenade Launcher  ♦  Light Orb (Energy)  ♦  Light Shell  ♦  Light Striker Mastery  ♦  Moon Projectile  ♦  Occult Steal  ♦  Occult Steal (Entropy)  ♦  Orbit  ♦  Orbit (Entropy)  ♦  Orbit (flame)  ♦  Origin Nova (Energy)  ♦  Pierce Dash  ♦  Pipe Mastery  ♦  Proximity Mine  ♦  Proximity Mine (Induction)  ♦  Prying Tool Throw  ♦  Radioactive Gush  ♦  Radioactive Stake  ♦  Reduced Stamina Cost  ♦  Reflex Influx  ♦  Saber Potencial  ♦  Saber Throw  ♦  Shard Mastery  ♦  Shredding Leap  ♦  Singularity  ♦  Solar Orb (Induction)  ♦  Spear Rain  ♦  Spear Throw  ♦  Spear Throw (Winged Halberd)  ♦  Spin Dodge  ♦  Stake Launcher  ♦  Stamina Handling  ♦  Stamina Influx  ♦  Stamina Regen Influx  ♦  Strength Handling  ♦  Strength Influx  ♦  Surface Entropic Damage  ♦  Surface Light Damage  ♦  Swift Scape  ♦  Tenacity Handling  ♦  Thespian Hook Mastery  ♦  Thespian Mace Mastery  ♦  Thespian Punch  ♦  Three Projectiles (Entropy)  ♦  Tool Infusion  ♦  Tool Infusion (Entropy)  ♦  Triple Expulsion  ♦  Triple Expulsion (flame)  ♦  Upgrade Stamina  ♦  Upgrade Tenancy Damage  ♦  Victim's Poker Mastery  ♦  Void Sphere  ♦  Void Strike  ♦  Warhead (Induction)  ♦  Warhead (Radiation)  ♦  Way of Flames  ♦  Way of Light  ♦  Way of Nihil  ♦  Weapon Connection  ♦  Weapon Throw  ♦  Weight Handling

 




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