Stamina Handling

Stamina Handling
Effect Handle the weapon with less Stamina.
Weapon Type Melee Weapon Ability
Type Passive

Stamina Handling is a passive Melee Weapon Ability in HellpointStamina Handling allows you to handle the weapon with less StaminaStamina Handling is the 3rd unlock of the Rail Poignard. Once you reach the 3rd experience threshold, Stamina Handling will be unlocked. You can earn Weapon Experience by defeating enemies while using the desired Weapon.

 

Stamina Handling Effect:

  • Handle the weapon with less Stamina.

 

How to unlock Stamina Handling

  • Stamina Handling is the 3rd unlock of the Rail Poignard.
  • Once you reach the 3rd experience threshold, Stamina Handling will be unlocked.
  • You can earn Weapon Experience by defeating enemies while using the desired Weapon

Weapons that can use Stamina Handling

Stamina Handling Notes and Tips

  • Notes & Tips goes here...
  • ?? 

 

Weapon Abilities
Archon Blast  ♦  Backstab  ♦  Berserker  ♦  Berserker (Lost Hatchet)  ♦  Berserker (Prying Tool)  ♦  Black Nova  ♦  Blast  ♦  Blast (Daemon Cannon)  ♦  Blinding Light  ♦  Bone Toss  ♦  Celestial Lobtailing  ♦  Clean Blast  ♦  Cognition Handling  ♦  Cognition Influx  ♦  Column Mastery  ♦  Conductor Effect  ♦  Damage Handling  ♦  Damage Influx  ♦  Deadly Whirl  ♦  Defense Handling  ♦  Energy Influx  ♦  Entropic Beacon (Energy)  ♦  Entropic Beacon (Entropy)  ♦  Entropic Blast  ♦  Entropic Cluster  ♦  Entropic Grenade Launcher  ♦  Entropic Shell  ♦  Espadon's Will  ♦  Fervent Nova (Induction)  ♦  Finger Shot  ♦  Flamer (Induction)  ♦  Flamer (Radation)  ♦  Flaying Whirl  ♦  Foresight Handling  ♦  Foresight Influx  ♦  Fury  ♦  Glaive Potential  ♦  Gush  ♦  Health Influx  ♦  Hell Below  ♦  Homing Salvo  ♦  Homing Salvo (Entropy)  ♦  Ignition  ♦  In Flames  ♦  Induction Beacon  ♦  Induction Blast  ♦  Induction Cluster  ♦  Judgement Strike  ♦  Leech Influx  ♦  Light Blast  ♦  Light Cluster  ♦  Light Grenade Launcher  ♦  Light Orb (Energy)  ♦  Light Shell  ♦  Light Striker Mastery  ♦  Moon Projectile  ♦  Occult Steal  ♦  Occult Steal (Entropy)  ♦  Orbit  ♦  Orbit (Entropy)  ♦  Orbit (flame)  ♦  Origin Nova (Energy)  ♦  Pierce Dash  ♦  Pipe Mastery  ♦  Proximity Mine  ♦  Proximity Mine (Induction)  ♦  Prying Tool Throw  ♦  Radioactive Gush  ♦  Radioactive Stake  ♦  Reduced Stamina Cost  ♦  Reflex Handling  ♦  Reflex Influx  ♦  Saber Potencial  ♦  Saber Throw  ♦  Shard Mastery  ♦  Shredding Leap  ♦  Singularity  ♦  Solar Orb (Induction)  ♦  Spear Rain  ♦  Spear Throw  ♦  Spear Throw (Winged Halberd)  ♦  Spin Dodge  ♦  Stake Launcher  ♦  Stamina Influx  ♦  Stamina Regen Influx  ♦  Strength Handling  ♦  Strength Influx  ♦  Surface Entropic Damage  ♦  Surface Light Damage  ♦  Swift Scape  ♦  Tenacity Handling  ♦  Thespian Hook Mastery  ♦  Thespian Mace Mastery  ♦  Thespian Punch  ♦  Three Projectiles (Entropy)  ♦  Tool Infusion  ♦  Tool Infusion (Entropy)  ♦  Triple Expulsion  ♦  Triple Expulsion (flame)  ♦  Upgrade Stamina  ♦  Upgrade Tenancy Damage  ♦  Victim's Poker Mastery  ♦  Void Sphere  ♦  Void Strike  ♦  Warhead (Induction)  ♦  Warhead (Radiation)  ♦  Way of Flames  ♦  Way of Light  ♦  Way of Nihil  ♦  Weapon Connection  ♦  Weapon Throw  ♦  Weight Handling

 




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