Anti-Rad Injection

anti rad injection hellpoint wiki guide 220px
 Type Healing Method

Anti-Rad Injection is a Healing Method in Hellpoint. Healing Methods can be equipped in their designated inventory slot, and provide different effects.

 

A solution that quickly became a necessity for humans when interacting with Arisen corrosive fields.

Will cure Radiation poisoning.

Anti-Rad Injection - Use / Effect

  • Used to cure Radiation poisoning.

Where / How to acquire Anti-Rad Injection

  • 1x can be found in the Alma Mater Atrium area, just before, or right after the Consumer boss fight, depending on where you went first, either Ikari Walkways, or Sohn District.
    • Starting from the Alma Mater Atrium - Union Park breach : exit the room containing the breach.
    • Turn left, and go back to the Consumer boss room (these instructions assume that you have already defeated this boss).
    • Taking the very middle of the boss room as a landmark : when facing the only wide open side of this circular room, head in a diagonal, forward, and to the right, until you reach the wall.
    • Hug the wall (still located on your right side), and continue to go forward until you reach a corner.
    • Turn right : there's a wide staircase. Climb these stairs.
    • WARNING. When you approach the upper end of the staircase, you'll get ambushed by 2x Preterhumans, coming from either side.
    • Once you got rid of them, given that you have the staircase at your back, go hug the wall to the left.
    • Pass the corner, and the patch of luminescent mushrooms.
    • WARNING. From there on, you enter the firing range of 1x Artillery. Don't panic, ignore it, and stay focused on your objective, which is literally just around the corner.
    • Go up the short set of stairs, and enter the "building" through the doorway to your left : 1x Anti-Rad Injection is sitting on a pedestal, at the other end of the room.

 

  • 1x can be found in the Alma Mater Atrium area.
    • Starting from the Alma Mater Atrium - Shanty Entrance breach : when facing the breach, and having the only pillar present in this room at your back, turn left.
    • There's an opening in the wall, leading to a narrow passageway : go down the stairs.
    • From this point, you're not really spoiled for options when it comes to the possible paths you could take : so just go straight ahead.
    • You'll come across a small room, that barely offsets the feeling of claustrophobia you'll get from this whole subsection ; go down a short set of stairs, and continue straight ahead.
    • From this point on, you'll encounter a high concentration of Small Archons, plus a few Red Vipers, thrown into the mix for the sake of diversity.
    • (On the way, you'll see a door to the right, that you can open by interacting with a switch ; you'll come face to face with 1x Small Archon, the only occupant of an otherwise perfectly empty room.)
    • WARNING. A bit further, you can go down a short set of stairs, and enter another small room ; x2 Small Archons are waiting for you, one on each side of the room, out of sight.
    • Once you've dealt with them, go up another short set of stairs, and pass the doorway.
    • At this point, you're at a first crossroad ; take the path leading to the right, and just follow it until you come across a second crossroad.
    • 1x Model: Firearm Conductor is lying there on the floor, in the middle of the crossroad.
    • Turn right, and follow the corridor.
    • You'll soon come across a doorway to the right ; 1x Red Viper is already present in the room, and is unwilling to share ; once you've chastised it for its selfish ways, go forward, and to the left, and grab 1x Anti-Rad Injection, lying there on the floor.

 

  • 1x can be found in the Port Issoudun area.
    • Starting from the Port Issoudun - Silos breach : go down the mag-lift located just next to the breach.
    • Turn around ; take a few steps forward, and turn left.
    • Pass the doorway, and head toward the opening present in the opposite wall, forward, and to the right.
    • Take some momentum, and jump down, while aiming at the upper "platform".
    • Having your back at where you came from, you now have three options : to the left ; forward ; and to the right. Head to the right.
    • Go down the stairs, and cross the bridge.
    • After a wide passageway, you'll arrive in a vast room, with a pentagonal hole in the middle of it. This is where you can find the Vault Door, and where the Horde Event takes place during Hell Hour.
    • Head toward another wide passageway that will let you exit this room, forward, and to the left.
    • Take a few steps forward, and go down the stairs. (To the right of the stairs, you can grab Axions (888), lying on the floor, in the corner.)
    • Go right ahead, pass the two pillars, and then turn left : you're now in a large corridor.
    • To get to the item you're aiming for, you just have to follow this corridor, until it ends at a doorway. The corridor will consist of three straight sections, progressively curving to the left.
    • Watch out, from this point on, there is a high concentration of Melee Thespians, with a few Vicious Hands.
    • On the way, there will be a succession of two different doorways in the wall to the right, leading into the same small room : ignore them.
    • At the end of the corridor, pass the doorway : 1x Anti-Rad Injection is sitting there on a pedestal, forward, and to the right.

Anti-Rad Injection - Notes & Tips

  • ?

 

 



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    • Anonymous

      It does heal radiation buildup (and heals), yes, but, at least for me last time I used it it does NOT heal the radiation poisoning. Not at all. Likely a bug, but the lost max. HP stayed lost till I died/used a healing station. As long as it is bugged damn near useless, since inferior to regular heals otherwise.

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