Small Arisen Congregator (Staff)

small two handed arisen congregator enemy hellpoint wiki guide 300px
Locations Arisen Dominion
Drops ???
Defense
physical icon hellpoint wiki guide 64px 25% induction icon hellpoint wiki guide 64px 0%
energy icon hellpoint wiki guide 64px 25% entropy icon hellpoint wiki guide 64px 25%
nihl icon hellpoint wiki guide 64px 25% radiation icon hellpoint wiki guide 64px 75%

Small Arisen Congregator (Staff) is a hostile Enemy in HellpointSmall Arisen Congregator (Staff) can be found at Arisen Dominion. Players can confront Enemies to obtain Axions, loot and to acquire experience to unlock Weapon Abilities. Please note that Small Arisen Congregator (Staff) is not the official name, and is listed as such for the community to discover and record each enemy type.

Small Arisen Congregator (Staff) Enemy Description

  • An Arisen Congregator wielding a staff. They are rumored to be A.I. beings, but this appears to be a ruthlessly-suppressed in-setting conspiracy theory.

Small Arisen Congregator (Staff) Combat Information

  • They have moderate health and can deal very high damage. They can summon a prism that moves forward and deals moderate damage. When confronted from a distance, they will summon light projectiles that deal high damage.
  • They can teleport around the battlefield at will

Small Arisen Congregator (Staff) Location

Small Arisen Congregator (Staff) Drops

  • Whenever you defeat a Small Arisen Congregator (Staff), it yields an amount of 1650 Axions (NG - Standard difficulty).
  • This value is increased to 1897 Axions during Black Hole Hour (NG - Standard difficulty).

Small Arisen Congregator (Staff) Notes & Tips

  • Though their weapon resembles some sort of laser axe, it is never used to attack directly. 
  • All ranged attacks deal Energy damage. The kick deals Radiation. Most attacks are powerful enough to kill the Spawn in a single combination, but can be avoided easily. Try not to fight in narrow spaces without cover. 
  • Extremely vulnerable to Induction attacks. Their habit of holding still for long periods makes the Channeler of Hell's "Way of Flames" ability especially effective. 

 

 

Enemies
Embalmer  ♦  Lava Daemon  ♦  Melee Thespian  ♦  Preterhuman  ♦  Radioactive Viper  ♦  Ranged Thespian  ♦  Sentinel  ♦  Small Archon  ♦  Small Archon Knight  ♦  Small Artillery  ♦  Small Candle-Carrier Arisen Congregator  ♦  Small Celestial Beast  ♦  Small Consumer  ♦  Small Hostess  ♦  Small Transporter  ♦  Tool Victim  ♦  Vicious Hand  ♦  Victim  ♦  Viper  ♦  Whip Victim

 




Tired of anon posting? Register!
    • Anonymous

      I took the liberty to modify the name of this enemy, from "Small Two-Handed Arisen Congregator", to "Small Arisen Congregator (Staff)" ; and this, for several reasons.

      Before anyone decides to revert the page to its former iteration, here's the reasoning behind this change : the original denomination is both awkward, and inaccurate.

      In the tips and notes, another user said that "their weapon resembles some sort of laser axe" ; which has some truth to it (although, given the length of the handle, it would be more of a futuristic polearm, than a two-handed axe) ; but it is also a bit misleading.

      In fact, as threatening as it looks, these mobs never use the "weapon" they wield in any direct way : it is not a melee weapon, but rather, a very stylish catalyst.

      When you have defeated this kind of mob, and take a closer look, it actually resembles the military standards used, among other armies, in the Roman legions (aka Vexillum). But this kind of name wouldn't speak to many people ; so, ultimately, I think it's best to just call it a staff.

      On a side note, whenever these mobs cast any of the 3 different spells they have in their moveset, they always wield the staff with only one hand ; I've only seen ever seen them two-hand it when they sprint toward you, in order to kick you. That's why calling them "Two-handed" is especially inaccurate.

      "Arisen Congregator (Staff)" was tempting, because, in game, these enemies are not "Small" by any definition of the term ; but I ultimately kept this adjective, to respect the naming convention used for the other bosses, who become regular mobs in later stages of the game.

    Load more
    ⇈ ⇈