Nemundis Oculus

nemundis_oculus_melee_weapon_hellpoint_wiki_guide_220px
Type Melee Weapons
Requirements
strength Reflex Cognition Foresight
08 02 00 07
40 10 00 35
Stats
Power 30 Leech 09
Tenacity 50 Weight 06
Damage
Physical 26 Induction 00
Energy 00 Entropy 00
Nihl 00 Radiation 00

Nemundis Oculus is a Melee Weapon in Hellpoint. Nemundis Oculus is used to deal damage to Enemies and Bosses from a close distance. Melee Weapons have different attack values and unique abilities making them more or less effective depending on the enemy or situation. It is an axe type weapon, characterized for its quick and short ranged attacks with high stagger potential and lots of animation canceling aviable. Shorter range than swords, but higher DPS.

 

Ripped off the face of Nemundis, God of the Underworld, then reforged into a weapon of unholy power.

The stretching optic nerve grants distance and swinging potential, making this abomination a ruthless weapon for crowd control.

 

Where to find Nemundis Oculus

Nemundis Oculus Abilities

  1. conductor_effect_icon_hellpoint_wiki_guide_64pxConductor Effect: Equip a Conductor to increase potential. 
  2. health_influx_icon_hellpoint_wiki_guide_64pxHealth Influx: 6% bonus to max. Health
  3. reflex_handling_weapons_abilities_icon__hellpoint_wiki_guide_64pxReflex Handling: Increases Reflex capabilities.
  4. deadly_whirl_icon_hellpoint_wiki_guide_64pxDeadly Whirl: Devastating circular attack.
  5. energy_infux_weapons_abilities_icon__hellpoint_wiki_guide_64pxEnergy Influx: 6% bonus to max. Energy
  6. foresight_handling_icon_hellpoint_wiki_guide_64pxForesight Handling: Better able to use Foresight.
  7. singularity_icon_hellpoint_wiki_guide_64pxSingularity: Creates a controlled singularity.

Nemundis Oculus Notes and Tips

  • Notes and tips goes here...
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Melee Weapons
Antiquated Officer Glaive  ♦  Archon Spear  ♦  Ceremonial Dagger  ♦  Column  ♦  Daemon Scythe  ♦  Deliberate Burden  ♦  Disciple Ferula  ♦  Ferula of the Prodigal Spawn  ♦  Great Terror  ♦  Heater Spear  ♦  Infused Column  ♦  Linked Espadon  ♦  Lost Hatchet  ♦  Officer Glaive  ♦  Officer Tule’s Glaive  ♦  Ozy's Hand  ♦  Pipe  ♦  Prying Tool  ♦  Rail Poignard  ♦  Red Saber  ♦  Sewing Anlace  ♦  Shard  ♦  Shredding Saber  ♦  Thespian Hook  ♦  Thespian Mace  ♦  Tomahawk  ♦  Uthos Gavel  ♦  Victim's Poker  ♦  Wasteland Saber  ♦  Whale Bone Halberd  ♦  Winged Halberd



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    • Anonymous

      I’m not sure if it’s completed broken but a buddy and I tested it out and it actually pulls your enemies towards the singularity but it doesn’t do any dmg. Still a cool effect to bunch up enemies and then hit them all with something big...or just quick swap to the Nemudis AOE attack.

      • Anonymous

        The Singularity is currently broken and outside of being a neat animation does absolutely nothing. Don't be like me. Don't get this weapon, realize it is terrible but think the singularity sounds cool and drag your face across a brick wall leveling it. You'll only be more sad if/when you do.

        • Anonymous

          The only good one of the 3 gods weapons. Highest leech per hit out of every weapon i experienced so far, the leech is really ridiculous. Not so good overwhelming in any other regard: the range for sure is nice, the stagger is very low and the dmg in the middle i guess.
          Still if u are full on foresight and dnt want to waste points in other stats this is ur boy to charge up your catalysts.

          • Anonymous


            Nemundis Oculus - The scify long range flail!

            the hitbox is only on the eyeball which is flung in side arcs on normal attacks, kinda like a scythe in dark souls, and in an overhead plunge on heavy attack.
            might be the highest range melee.but will miss anything close to you as the nerve holding the eyeball has no hitbox.
            it has high damage on hit, but it requires precise character placement and timing to perform well, tricky against groups, high learning curve to hit every hit consistently.
            the stamina consumption is high. no spamming with this.
            this is a really good weapon for harassing out of enemy melee range while blasting with a catalyst.
            the leech isnt fantastic but not bad either.
            slow start up to attack.
            the heavy attack staggers but doesnt knock down.

            conclusion - not the best weapon out there, but very interesting to play with. for the occasional strength catalyst build. i tried it on a reflex foresight build, with reflex modulator equipped, it did more dmg per hit than Ferula of prodigal spawn or archon spear but it had no twirl to win move like ferula or a low stamina and fast attack like archon spear. the lack of knockdowns while being slow really counts against it here. it's also 6 weight. kinda tough to manage if you use a staff as well, so probably best for a cube build or just to play with when going through less challenging zones.

            • Quite underwhelming but unique moveset, second attack has tendency to misses a lot of enemies, paired with high stamina costs make the weapon subpar.

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