Material: Charged Prism

charged prism material icon hellpoint wiki guide 220px
Type Material

Material: Charged Prism is a Material in Hellpoint. Materials can be used in the Universal Printer machine to process resources, Print Models, or dismantle ingredients for Crafting.

Materials can be found in various ways such as enemy or boss drops, scattered in various locations.

 

With the right equipment, this triangular crystal can output a massive amount of Light energy.

Used for printing.

Material: Charged Prism - Information / Use

Where / How to acquire Material: Charged Prism

  • 1x can be found in the Observatory area.
    • Once you are on top level you can reach the closed gallery if you jump from the edge of the building. You will take substantial damage so a full health bar is recommended. On the gallery you can find: 1x Material: Charged Prism.

 

  • 1x can be found in the Ikari Walkways area.
    • From the Ikari Walkways - Crashed Tram breach, turn towards the adjacent crashed tram, and go inside.
    • From there, you can see a set of stairs in the distance, after a pile of crates, and a pile of rubble. Go up the stairs.
    • You'll notice that a small portion of the railing is missing ; and, on the other side of a small gap, there's a switch that could easily be missed. Make the jump at an angle, in order to reach your destination without falling to your death.
    • Go down the mag-lift to your left ; after having acquired the Model: Officer's Glaive, there's an other switch to activate, leading you to a Material: Charged Prism.
    • WARNING. The last door you opened closes by itself after a few seconds, so be quick ; or else you'll be, either stuck there, or forced to make an impossible jump.

 

  • 1x can be found in the Bowels subsection of the Sohn District area, that you can only access by following the Architect's questline.
    • After fulfilling certain pre-required conditions (See Architect for more details), you can begin a scripted escort mission. The starting point is just next to the Sohn District - Control Center breach, where you can first meet this NPC.
    • Along the way, the Architect will open two doors that you couldn't have opened on your own (unless you kill him, I suppose, since he drops the Architect Credentials ; but, for obvious reasons, I haven't tested that option).
    • It would be pointless to write a detailed walkthrough, since, for the most part, this new subsection is rather linear (there is only one part, near the beginning, where you can kind of go in circles, due to the layout, until you find the elevator / lift you need to take in order to progress further).
    • Regarding the item that you're currently aiming for, for the sake of clarity, let's say that there are several "key moments" during the escort mission. 1. The Architect opens the first door. 2. First elevator. 3. Second elevator. 4. The Architect will go and stand in a pre-determined spot, telling you that he has to "rest". 5. If you talk to him again, he opens the second door (There are actually two doors, your previous dialogue choices determine which one gets opened). 6. After you both arrive at what the Architect describes as a "supply cache", end of the escort mission.
    • You can find 1x Material: Charged Prism between (2.), and (3.), but you'll have to search very thoroughly : the area is rather confusing ; it is located in a recess, and guarded by 1x Lava Daemon.

 

  • 1x can be found in the Arcology Underside area (Central Mall subsection).
    • Starting from the Arcology Underside - Central Mall breach ; when facing the breach, and having the door leading to the Alma Mater Atrium plaza at your back ; take a few steps forward, and turn left.
    • From there, hug the wall to your left, and go straight ahead.
    • You'll come across a staircase going up, to your left : climb the stairs.
    • Once you're up there, turn left, and go forward.
    • When you arrive in the corner of the room, turn left again, and head toward the doorway you can see at a distance, across a "bridge".
    • Now that you've entered this vast room, the most immediate thing you can see are two rows of shelves, roughly in the middle.
    • Pass these shelves, and head toward the staircase going up, located right ahead of you, on the other side of the room.
    • If you're a completionist, there's 1x Coin hidden under the stairs, behind some crates.
    • Once you're up there, take a few steps forward, turn right, and go grab 1x Material: Charged Prism, sitting on a shelf, by the wall.

 

  • 1x can be found in the Alma Mater area.
    • From the Alma Mater Institute, head to the right corridor and go inside the room. Use the magnetic lift and avoid the traps. Jump through the hole on the ground to pick it up.

 

  • 1x can be found in the Port Issoudun area.
    • Starting from the Port Issoudun - Silos breach : go down the mag-lift located just next to the breach.
    • Turn around ; take a few steps forward, and turn left.
    • Pass the doorway, and head toward the opening present in the opposite wall, forward, and to the right.
    • Take some momentum, and jump down, while aiming at the upper "platform".
    • Having your back at where you came from, you now have three options : to the left ; forward ; and to the right. Go forward.
    • You'll come across a long staircase : go down. You'll then arrive in a wide room, with flashing wires, hanging from the ceiling ; and two series of six panels, both to the right, and to the left, obstructing the view.
    • Turn left : in the corner, you'll see the upper part of a mag-lift. Go down.
    • From this point, there's only one possible path (turn left ; forward ; turn right ; turn left ; turn left ; forward).
    • You'll come across a recess in the wall to your left : this is where you'll find 1x Material: Charged Prism, lying on the floor.

 

  • 1x can be acquired in the Port Issoudun area, specifically during Hell Hour / the Accretion Storms.
    • Starting from the Port Issoudun - Silos breach : go down the mag-lift located just next to the breach.
    • Turn around ; take a few steps forward, and turn left.
    • Pass the doorway, and head toward the opening present in the opposite wall, forward, and to the right.
    • Take some momentum, and jump down, while aiming at the upper "platform".
    • Having your back at where you came from, you now have three options : to the left ; forward ; and to the right. Head to the right.
    • From there, you can already partially see the space delimited by orange glowing walls, signalling the presence of an Horde Event.
    • (Go down the stairs ; cross the bridge, and interact with the orange glowing wall to enter the Horde Event.)
    • This Event consists of several waves of enemies, appearing in what you will quickly come to consider as a very small space, considering the numbers that are thrown at you. There are mostly Melee Thespians, and a few Vicious Hands. To spice things up / make things worse, there is a relativeley wide, pentagonal hole in the middle of the room : and if the lock on feature decides to play some nasty trick on you, by changing target at the last second, you can be sent flying to your death. It seems fair to say that this Event is quite a spike in difficulty, compared to the other ones, which pit you against Victims, and 1x Lava Daemon.
    • Once you have defeated all the enemies, you have beaten the Horde Event, which can't be repeated. A pentagonal platform then rises ; on it, you'll find 1x Alarm ; 1x Daring Effigy ; 1x Fearful Effigy ; 1x Material: Charged Prism ; and 1x Material: Accelerator.

Material: Charged Prism - Notes & Tips

  • ?

 




Tired of anon posting? Register!
Load more
⇈ ⇈