Magnetic Axe |
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Type | Melee Weapons | ||
Requirements | |||
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08 | 08 | 00 | 00 |
35 | 35 | 00 | 00 |
Stats | |||
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20 | ![]() |
05 |
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30 | ![]() |
04 |
Damage | |||
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40 | ![]() |
00 |
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00 | ![]() |
00 |
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00 | ![]() |
00 |
Equipment & Magic / Weapons / Melee Weapons
Magnetic Axe is a Melee Weapon in Hellpoint: Blue Sun DLC. Magnetic Axe is used to deal damage to Enemies and Bosses from a close distance. Melee Weapons have different attack values and unique abilities making them more or less effective depending on the enemy or situation.
Using precise frequency to shape the thousands of tiny knives composing the blade, this shapeshifting axe can cut through any armor with speed but lacks impact a bit.
Where to find Magnetic Axe
- The Core, Second Relay Chamber
Magnetic Axe Abilities
Conductor Effect : Equip a Conductor to increase potential.
Stamina Influx : 6% bonus to max Stamina.
Energy Influx : 15% bonus to max Energy
Moon Projectile : Throws a spinning projection in back and forth motion.
Cognition Handling : Increases Cognition capabilities.
Reflex Handling : Increases Reflex capabilities.
Blinding Light : Emits a flash of light that temporarily slows enemies down.
Magnetic Axe Notes and Tips
- This weapon can be two-handed.
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