Magnetic Axe

magneticaxe
Type Melee Weapons
Requirements
strength attribute icon hellpoint wiki guide 220px reflex attribute icon hellpoint wiki guide 220px cognition attribute icon hellpoint wiki guide 220px foresight attribute icon hellpoint wiki guide 220px
08 08 00 00
35 35 00 00
Stats
power stat icon hellpoint wiki guide 220px 20 leech stat icon hellpoint wiki guide 220px 05
tenacity armor icon hellpoint wiki guide 220px 30 weight stat icon hellpoint wiki guide 64px 04
Damage
physical icon hellpoint wiki guide 220px 40 induction blast weapon ability hellpoint wiki guide 75px 00
energy icon hellpoint wiki guide 30px 00 entropy icon hellpoint wiki guide 64pxagain 00
nihl icon hellpoint wiki guide 64px 00 radiation icon hellpoint wiki guide 220px 00

Equipment & Magic / Weapons / Melee Weapons

Magnetic Axe is a Melee Weapon in Hellpoint: Blue Sun DLC. Magnetic Axe is used to deal damage to Enemies and Bosses from a close distance. Melee Weapons have different attack values and unique abilities making them more or less effective depending on the enemy or situation.

 

quotes Using precise frequency to shape the thousands of tiny knives composing the blade, this shapeshifting axe can cut through any armor with speed but lacks impact a bit.

 

 

Where to find Magnetic Axe

 

 

favicon323 Magnetic Axe Abilities

  1. conductor effect icon hellpoint wiki guide 220px  Conductor Effect : Equip a Conductor to increase potential.
  2. upgrade stamina passive weapon ability hellpoint wiki guide 75px  Stamina Influx : 6% bonus to max Stamina.
  3. energy infux weapons abilities icon hellpoint wiki guide 220px  Energy Influx : 15% bonus to max Energy
  4. moon projectile  Moon Projectile : Throws a spinning projection in back and forth motion.
  5. cognition influx icon hellpoint wiki guide 220px  Cognition Handling : Increases Cognition capabilities.
  6. reflex influx icon hellpoint wiki guide 220px  Reflex Handling : Increases Reflex capabilities.
  7. blinding light  Blinding Light : Emits a flash of light that temporarily slows enemies down.

 

 

Magnetic Axe Notes and Tips

  • This weapon can be two-handed.

 

 

 

 

Melee Weapons
Antiquated Officer Glaive  ♦  Archon Spear  ♦  Ceremonial Dagger  ♦  Column  ♦  Daemon Scythe  ♦  Deliberate Burden  ♦  Disciple Ferula  ♦  Ferula of the Prodigal Spawn  ♦  Great Terror  ♦  Heater Spear  ♦  Infused Column  ♦  Linked Espadon  ♦  Lost Hatchet  ♦  Nemundis Oculus  ♦  Officer Glaive  ♦  Officer Tule’s Glaive  ♦  Ozy's Hand  ♦  Pipe  ♦  Prying Tool  ♦  Rail Poignard  ♦  Red Saber  ♦  Sewing Anlace  ♦  Shard  ♦  Shredding Saber  ♦  Thespian Hook  ♦  Thespian Mace  ♦  Tomahawk  ♦  Uthos Gavel  ♦  Victim's Poker  ♦  Wasteland Saber  ♦  Whale Bone Halberd  ♦  Winged Halberd



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