Industrial Injectors

industrial injectors
Type Melee Weapons
Requirements
strength attribute icon hellpoint wiki guide 220px

reflex attribute icon hellpoint wiki guide 220px

cognition attribute icon hellpoint wiki guide 220px

foresight attribute icon hellpoint wiki guide 64px

08 08 00 00
40 20  00 00
Stats
power stat icon hellpoint wiki guide 220px 10 leech stat icon hellpoint wiki guide 220px 05
tenacity armor icon hellpoint wiki guide 220px 12 weight stat icon hellpoint wiki guide 220px 00
Damage
physical icon hellpoint wiki guide 64px 19 induction blast weapon ability hellpoint wiki guide 250px 00
energy icon hellpoint wiki guide 64px 00 entropy icon hellpoint wiki guide 64pxagain 00
nihl icon hellpoint wiki guide 64px 00 radiation icon hellpoint wiki guide 220px 00

Equipment & Magic / Weapons / Melee Weapons

Industrial Injectors are a Melee Weapon in Hellpoint: Blue Sun DLCIndustrial Injectors are used to deal damage to Enemies and Bosses from a close distance. Melee Weapons have different attack values and unique abilities making them more or less effective depending on the enemy or situation.

 

quotes When times of medical crisis arise, this intimidating tool is used to extract samples, administer treatments and permanently mark patient subjects for easier identification. Very dangerous regardless of professional training.

 

 

Where to find Industrial Injectors

 

 

favicon323 Industrial Injectors Abilities

  1. conductor effect icon hellpoint wiki guide 220px  Conductor Effect: Equip a Conductor to increase potential
  2.  Stamina Influx: 6% bonus to max. Stamina.
  3. Reflex Handling: Better reflex capabilities
  4. Weak Injection: Injects a mild treatment that weakens patient's defense
  5. Reflex Handling: Better reflex capabilities
  6. Damage Influx: Inflict more damage
  7. Blood Clot: Creates a horrid accumulation of cells that explodes critically

 

 

Industrial Injectors Notes and tips

  • Can be dual wielded by holding down the Y button (on PC with a controller)
  • Weak injection can stack making the enemy more yellow-greenish similar to being hit by the slugs/worms in Dominion Baths.
  • Bloodclot can stack. More than one growth will appear and do damage separately. Possible stagger/knock-down.
  • Combined with Improved Leech Modifier, can use abilities endlessly since they have low energy costs
  • Fast attacks, swing both fists, low stamina usage. Fist weapons seem to have an in-n-out fighting style. Can stun-lock enemies who have weak stagger threshold such as the black ghost things in The Core (Blue Sun DLC).

 

 

 

 

Melee Weapons
Antiquated Officer Glaive  ♦  Archon Spear  ♦  Ceremonial Dagger  ♦  Column  ♦  Daemon Scythe  ♦  Deliberate Burden  ♦  Disciple Ferula  ♦  Ferula of the Prodigal Spawn  ♦  Great Terror  ♦  Heater Spear  ♦  Infused Column  ♦  Linked Espadon  ♦  Lost Hatchet  ♦  Nemundis Oculus  ♦  Officer Glaive  ♦  Officer Tule’s Glaive  ♦  Ozy's Hand  ♦  Pipe  ♦  Prying Tool  ♦  Rail Poignard  ♦  Red Saber  ♦  Sewing Anlace  ♦  Shard  ♦  Shredding Saber  ♦  Thespian Hook  ♦  Thespian Mace  ♦  Tomahawk  ♦  Uthos Gavel  ♦  Victim's Poker  ♦  Wasteland Saber  ♦  Whale Bone Halberd  ♦  Winged Halberd



Tired of anon posting? Register!
Load more
⇈ ⇈