Preterhuman

cyborg victim enemy hellpoint wiki guide 300px
Location Alma Mater Atrium
Drops

450 Axions

??? Axions (during Black Hole Hour)

Axions (222)

Defense
physical icon hellpoint wiki guide 64px 25% induction icon hellpoint wiki guide 64px 40%
energy icon hellpoint wiki guide 64px 0% entropy icon hellpoint wiki guide 64px 40%
nihl icon hellpoint wiki guide 64px 25% radiation icon hellpoint wiki guide 64px 25%

Preterhuman is an Enemy in Hellpoint. Players can confront Enemies to obtain Axions, loot, and to acquire experience to unlock Weapon Abilities.

Preterhuman - Enemy Description

  • A Preterhuman equipped with both a sword and a ranged weapon, and outfitted with Preterhuman Armor.

Preterhuman - Combat Information

  • They are very agile and can deal a lot of damage both melee and ranged.
  • They have low health so try to keep the offensive to defeat them

Preterhuman - Location

Preterhuman - Drops

  • Whenever you defeat a Preterhuman, it yields an amount of 450 Axions (NG - Standard difficulty).
  • This value is increased to ??? Axions during Black Hole Hour (NG - Standard difficulty).
  • Preterhuman will also sometimes drop : Axions (222)

Preterhuman - Notes & Tips

  • Attacks with saber and railgun, dealing Physical and Energy damage, respectively.
  • Vulnerable to Energy (aka Light) damage. Resistant to Nihl. 
  • Two Preterhumans can be found in a room, not far from the Alma Mater Atrium - Otsego Mansion breach, examining the schematics for an Entropic Railgun. Oh, don't they wish.

Preterhuman Gallery

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Enemies
Embalmer  ♦  Lava Daemon  ♦  Melee Thespian  ♦  Radioactive Viper  ♦  Ranged Thespian  ♦  Sentinel  ♦  Small Archon  ♦  Small Archon Knight  ♦  Small Artillery  ♦  Small Candle-Carrier Arisen Congregator  ♦  Small Celestial Beast  ♦  Small Consumer  ♦  Small Hostess  ♦  Small Transporter  ♦  Small Two-Handed Arisen Congretaor  ♦  Tool Victim  ♦  Vicious Hand  ♦  Victim  ♦  Viper  ♦  Whip Victim



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    • Anonymous

      They're not Victims, they're Preterhumans. None of the Victims are capable of dodging and wielding both a gun and a melee weapon like the player can, armor set implies they're posthumans.

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